MLB
NBA
CFL
NFL
PGA
NHL
NAS
WNBA
IP - Innings Pitched. PC - Pitch Count. K - Strikeouts. BB - Walks Allowed. H - Hits Allowed. ER - Earned Runs. R - Total Runs Allowed. HR - Home Runs Allowed. WIN - Wins. QS - Quality Start.
AB - At-Bats. BB - Walks. H - Hits. 2B - Doubles. 3B - Triples. HR - Home Runs. R - Runs. RBI - Runs Batted In. K - Strikeouts. SB - Stolen Bases. CS - Caught Stealing.
Pitcher - This pitcher's stats. Opp Team Splits - Stats for the opposing lineup against pitchers who throw with the same arm as this pitcher. If the pitcher is lefty, for example, stats for the opposing lineup against lefties will be shown. Pitcher Misc - Relevant miscellaneous stats.
Batter - This batter's stats. Batter R/L Splits - Stats for this batter against pitchers who throw with the same arm as the opposing starting pitcher. If the opposing pitcher is a lefty, for example, stats for this batter against lefties will be shown. SP Splits vs Batter - Stats for the opposing starting pitcher against batters who bat from the same side of the plate as this batter. If this player bats right-handed, for example, stats for the opposing starting pitcher against right-handed batters will be shown. Batter Misc - Relevant miscellaneous stats.
PA - Plate Appearances. AVG - Batting Average. ISO - Isolated Power, which is a player's average number of extra bases per at bat. If a player hits all triples, for example, their ISO would be 2.000. Main formula: ISO = SLG - AVG. https://en.wikipedia.org/wiki/Isolated_Power wOBA - Weighted On-Base Average, which attempts to measure a player's true offensive value per plate appearance by properly weighting certain stats.https://en.wikipedia.org/wiki/WOBA HR/PA - Home Runs per Plate Appearance. HR+SB/PA - Home Runs + Stolen Bases per Plate Appearance. FP/PA - Fantasy Points per Plate Appearance. FP/PA Delta - Measures how much better a batter is against pitchers who throw with the same arm as the opposing starting pitcher. Formula: (Split Fantasy Points per Plate Appearance) - (Fantasy Points per Plate Appearance). ERA - Earned Run Average. WHIP - Walks + Hits per Inning Pitched. FP/PA Allowed - Fantasy Points per Plate Appearance Allowed. Ballpark - Evaluates the boost from playing in this ballpark relative to the average ballpark. Formula: (Average Runs Scored in Ballpark) / (Average Runs Scored in Road Games Played by Home Team). Numbers above 1 mean the ballpark has more scoring than the average ballpark. Weather - Rating for the quality of the projected weather for the game, where larger numbers mean better weather. Umpire - Rating for the umpire based on their average called strikeouts and walks compared to the league average. Barrelled Balls - Instances where a batter hits the ball with a combination of speed and trajectory that generally leads to a batting average of at least .500 and slugging percentage of at least 1.500. AKA, these are really good at-bats that should be hits. http://m.mlb.com/glossary/statcast/barrel Avg Exit Velocity - Average speed of a baseball after it is hit by a batter, only including hits that lead to a hit, an out or an error.
MINS - Minutes. FGM - Field Goals Made. FGA - Field Goal Attempts. FTM - Free Throws Made. REB - Rebounds. AST - Assists. BLK - Blocks. STL - Steals. PF - Personal Fouls.
Starters/Reserves - This player's stats where they were in the same role. If the player is starting, for example, stats from games in which the player started will be shown. DEF vs Starting (Position) - Stats for the starters at this position against this defense. DEF vs Reserves - Bench stats against this defense. DEF Overall - Opposing team's defensive stats.
PTS/G - Points per Game. REB/G - Rebounds per Game. AST/G - Assists per Game. STL+BLK/G - Steals + Blocks per Game. Mins/G - Minutes per Game. Impact Est - Player Impact Estimate (PIE). Measures a player's statistical contribution against their team's total stats. https://stats.nba.com/help/glossary/#pie Usage - Estimates the percentage of possessions used by a player while he was on the floor. https://stats.nba.com/help/glossary/#usgpct FPPM - Fantasy Points per Minute. FPPG - Fantasy Points per Game. Home/Away - If the player is playing a home game, then Fantasy Points per Home Game will be shown. Fantasy Points per Away Game will be shown, otherwise. Fav/Dog - If the player is playing a game in which his team is favored, then Fantasy Points per Favored Game will be shown. Fantasy Points per Underdog Game will be shown, otherwise. Plus-Minus - The game score differential for the part of the game that a player is on the floor. For example, if a player comes into the game with the score tied and his team trails by 5 when he exits the game, his plus-minus for that part of the game is -5. Overall Rank - League Ranking for the defense in terms of Fantasy Points per Game allowed. Smaller numbers imply harder matchups. Pace - Possessions per Game. Pace Diff - Calculates how many more possessions per game the opponent averages compared to this player's team. When positive, the player is expected to have more opportunities to accumulate fantasy points. Formula: (Opponent's Pace) - (Team's Pace). Vegas lines are gathered from here: http://www.vegasinsider.com/nba/odds/las-vegas/
COMP - Completions. ATT - Passing Attempts. YDS - Passing Yards. TD- Touchdowns. INT - Interceptions. RuY - Rushing Yards. RuTD - Rushing Touchdowns.
CAR - Rushing Attempts. RuY - Rushing Yards. REC - Receptions. TAR - Targets. RecY - Receiving Yards. TD - Rushing Touchdowns + Receiving Touchdowns. KckY - Return Yards.
SACK - Sacks. FUM - Fumbles Recovered. INT - Interceptions. PA - Points Allowed by the Defense.
FGM - Field Goals Made. FGA - Field Goals Attempted. XPM - Extra Points Made. XPA - Extra Points Attempted.
(Position) - This player's stats. Opp vs (Position) - Opposing team's defensive stats vs. this position.
FPPG - Fantasy Points per Game. Home/Away - If the player is playing a home game, then Fantasy Points per Home Game will be shown. Fantasy Points per Away Game will be shown, otherwise. Opp Rank - League Ranking for the defense in terms of Fantasy Points per Game allowed. Smaller numbers imply harder matchups. Pass Yards/G - Passing Yards per Game. Pass TDs/G - Passing Touchdowns per Game. Pass INT/G - Interceptions per Game. Attempts/G - Passing Attempts per Game. Completions/G - Completions per Game. Targets/G - Targets per Game. Targets/Salary - Targets per Game divided by Salary. On DraftKings and FanDuel, the salary is first divided by 1000. Receptions/G - Receptions per Game. Rec Yards/G - Receiving Yards per Game. Rushes/G - Rushing Attempts per Game. Rush Yards/G - Rushing Yards per Game. Touchdowns - Rushing Touchdowns + Receiving Touchdowns. TDs/G - Rushing Touchdowns + Receiving Touchdowns per Game. Vegas lines are gathered from here: http://www.vegasinsider.com/nfl/odds/las-vegas/
TOT - Total Score relative to Par. EAG - Eagles. BIR - Birdies. PAR - Pars. BOG - Bogeys. BOG+ - Double Bogeys or Worse. GIR - Greens in Regulation / Holes Played. ACE - Holes in One.
Golfer @(Course) - Golfer's course specific stats. Golfer @(Tournament) - Golfer's tournament specific stats.
Avg. Place - Average finishing position. Vegas Odds - Odds a player has to win the tournament as determined by Vegas. If the value shows 5 for example, then the player has 5-to-1 odds of winning the tournament. Vegas Value - Rating for a player's value based on their Vegas odds to win and salary. Higher numbers are better. GIR% - Percent of greens hit in regulation. This stat measures how good a player is tee-to-green. Driving Acc% - Percent of Fairways Hit. Driving Dist - Average Yards per Drive. Putting Avg - Average Putts per Hole. Smaller numbers are better. cramble%- Percent of Holes that a golfer makes Par or better when they don't hit the green in regulation. This attempts to measure the quality of a player's short game. Vegas lines are gathered from here: https://sports.bovada.lv/golf/pga-tour
GA - Goals Allowed. SV - Saves. SA - Shot Attempts. WIN - Wins. SO - Shutouts.
TOI - Time on Ice. G - Goals. SOG - Shots on Goal. AST - Assists. BLK - Blocks.
Skaters/Goalies - This player's stats. Skaters vs Opp Team - Team defensive stats. Opp Team vs Goalie - Stats for goalies against this defense.
FPPG - Fantasy Points per Game. FPPG H/A - If the player is playing a home game, then Fantasy Points per Home Game will be shown. Fantasy Points per Away Game will be shown, otherwise. Shots/G - Shots per Game. Assists/G - Assists per Game. Blocks/G - Blocks per Game. Mins/G - Minutes per Game. Last Mins +- - Measures how many more minutes a player was on the ice in their last game compared to their average minutes per game. Formula: (Minutes Played in Last Game) - (Minutes per Game). PP Mins/G - Power Play Minutes per Game. Line Change - Comparison between a player's normal line and their projected line. Positive numbers reflect moves to a better line (i.e. 1 for a move from the 3rd line to the 2nd line). FPPG to Pos - Fantasy Points per Game allowed to a position by the opposing defense (Centers, Wings, or Defensemen). FPPG to Line - Fantasy Points per Game allowed to a line by the opposing defense (i.e. 1st Forward Line or 2nd Defensive Pairing). Saves/G - Saves per Game. Goals/G - Goals per Game. Vegas ML - Vegas money line odds. Money line odds are explained here: http://www.oddsshark.com/sports-betting/betting-money-line Implied Goals Against - Implied Goals Scored by the other team. The money line odds are used to estimate how likely a team is to win, and the over/under is used to estimate the total goals scored in the game. Pythagorean expectation is used to determine the expected goals scored for each team using this information. PP Goals/G - Power Play Goals per Game. PM Delta/G - Calculates how many more penalty minutes per game the opponent averages compared to this player's team's opponent penalty minutes per game. When positive, this team is expected to have more minutes on the power play. Formula: (Opponent's Penalties in Minutes per Game) - (Team's Opponent Penalties in Minutes per Game). Opp Goalie FPPG - Fantasy Points per Game by Goalies who faced the opposing team. Avg Skater Sal - Average salary for a skater on the opponent's team. Vegas lines are gathered from here: http://www.vegasinsider.com/nhl/odds/las-vegas/
Lap - Number of laps completed. Led - Number of laps led. Fast - Fastest lap time. Pass - Number of passes in race. Qual - Number of quality passes. Fin - Finishing position.
Driver Season - Driver's stats for the current season. Practice and Qualifying - Driver's stats during qualifying period and practice. Track Info - Information on the current Track being raced on.. Driver @Track -Driver's stats on the current Track being raced on. Driver @Tournament - Driver' stats for the current Tournament being raced.
Races - Number of races. Wins - Number of wins. Top Fives - Number of times the driver placed in Top 5. Top Tens - Number of times the driver placed in Top 10. Avg Finish - Average place the driver finishes. Laps Led / Race - Number of laps led per Race. Fastest Laps / Race - Fasted lap per race. Avg Pass Diff - average pass difference. Quality Pass / Race - Number of quality passes per race. FPPG - Average Fantasy Points Per Game (or Race in this case).
PTS/G - Points per Game. REB/G - Rebounds per Game. AST/G - Assists per Game. STL+BLK/G - Steals + Blocks per Game. Mins/G - Minutes per Game. Impact Est - Player Impact Estimate (PIE). Measures a player's statistical contribution against their team's total stats. Usage - Estimates the percentage of possessions used by a player while he was on the floor. FPPM - Fantasy Points per Minute. FPPG - Fantasy Points per Game. Home/Away - If the player is playing a home game, then Fantasy Points per Home Game will be shown. Fantasy Points per Away Game will be shown, otherwise. Fav/Dog - If the player is playing a game in which his team is favored, then Fantasy Points per Favored Game will be shown. Fantasy Points per Underdog Game will be shown, otherwise. Plus-Minus - The game score differential for the part of the game that a player is on the floor. For example, if a player comes into the game with the score tied and his team trails by 5 when he exits the game, his plus-minus for that part of the game is -5. Overall Rank - League Ranking for the defense in terms of Fantasy Points per Game allowed. Smaller numbers imply harder matchups. Pace - Possessions per Game. Pace Diff - Calculates how many more possessions per game the opponent averages compared to this player's team. When positive, the player is expected to have more opportunities to accumulate fantasy points. Formula: (Opponent's Pace) - (Team's Pace).